Kojo-Dev
Discuss Ideas/Issues related to understanding, extending, and/or fixing issues with the Kojo Environment. This involves working with the Kojo (Scala/Netbeans-Platform based) source code.
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API for sprites games in Kojo
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by: 01 Sep 2011 17:07 |
4 |
by 02 Sep 2011 18:13 Jump! |
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by: 28 Aug 2011 07:53 |
4 |
by 29 Aug 2011 02:24 Jump! |
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Is there a shortcut for running only that one line where the cursor is?
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by: 28 May 2011 22:04 |
4 |
by 30 May 2011 04:47 Jump! |
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by: 26 Apr 2011 03:33 |
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about interfacing with OSC protocol
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by: 19 Jan 2011 18:13 |
3 |
by 20 Jan 2011 14:28 Jump! |
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Network Collaboration/Competition/Gaming features for Kojo
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by: 08 Sep 2010 18:29 |
5 |
by 02 Oct 2010 07:31 Jump! |
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by: 27 Mar 2010 19:49 |
7 |
by 20 Sep 2010 04:45 Jump! |
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by: 16 Jul 2010 12:29 |
26 |
by 08 Sep 2010 07:26 Jump! |
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Peter Lewerin's clone of Kojo
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by: 28 Mar 2010 23:04 |
86 |
by 30 Jun 2010 12:06 Jump! |
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Download the contributor license agreement from here.
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by: 04 Apr 2010 13:11 |
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Kojo-Dev category information
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by: 27 Mar 2010 13:49 |
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