Kojo coding activity based (no-prose) books
New set of books:
Getting started with Kojo
Download Book (PDF) (Version - August 6, 2018)
Introduction to Programming with Kojo
Download Book (PDF) (Version - September 18, 2018)
Older set of books:
Initial Steps in Programming with Kojo
Download Book (PDF) (Version - Sep 18, 2017)
Programming Fundamentals with Kojo
Download Book (PDF) (Version - Mar 11, 2015)
Visual Patterns with Kojo
Download Book (PDF) (Version - Sep 16, 2017)
Upcoming books:
- Beta books
- Gaming Fundamentals (will be based on ideas/activities related to vectors, velocity, accelaration, gravity, pictures, collisions, collision response (bouncing), collision polygons for images, image picture batches, etc.)
- Numbers and Algorithms (will use some of the initial project Euler problems)
- Algorithms and Data structures (will use some of the scala P99 problems)
- Electronics with Arduino (will cover the Arduino starter kit via Kojo, plus a simple 4 wheel robot with 2 wheel drive and an obstacle sensor).
- Picture Art
- Stories
- Basic statistics and analytics
- School math related programming activities (class specific)