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		<title>Kogics - new forum threads</title>
		<link>http://kogics.wikidot.com/forum/start</link>
		<description>Threads in forums of the site &quot;Kogics&quot;</description>
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		<lastBuildDate>Sat, 06 Jun 2026 10:43:37 +0000</lastBuildDate>
		
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				<guid>http://kogics.wikidot.com/forum/t-14392493</guid>
				<title>Penrose tilings</title>
				<link>http://kogics.wikidot.com/forum/t-14392493/penrose-tilings</link>
				<description></description>
				<pubDate>Tue, 21 Dec 2021 15:46:26 +0000</pubDate>
				<wikidot:authorName>Joost Winter</wikidot:authorName>								<content:encoded>
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						 <p>Congratulations to the devs for this awesome project! I am just getting started in Kojo and wrote a little small program to draw some rhombus-type Penrose tilings. So this here is really my first program using Kojo (and in fact, also my first program ever in Scala):</p> <div class="code"> <pre><code>var baseOne = 2 * math.sin(math.Pi * 54 / 180) var baseTwo = 2 * math.sin(math.Pi * 18 / 180) def triangleOne(depth: Int, length: Double, mirrored: Int): Unit = { if(depth == 0) { setFillColor(cm.green) forward(length) right(mirrored * 72) forward(length) right(mirrored * 144) hop(length * baseOne) right(mirrored * 144) } else { right(mirrored * 36) hop(length) left(mirrored * 144) triangleOne(depth - 1, length / baseOne, -mirrored) hop(length / baseOne) right(180) triangleTwo(depth - 1, length / baseOne, -mirrored) hop(length / baseOne) right(-mirrored * 36) hop(length / baseOne) right(180) triangleOne(depth - 1, length / baseOne, mirrored) hop(length * baseOne) right(mirrored * 144) } } def triangleTwo(depth: Int, length: Double, mirrored: Int): Unit = { if(depth == 0) { setFillColor(cm.blue) forward(length) right(mirrored * 144) forward(length) right(mirrored * 108) hop(length * baseTwo) right(mirrored * 108) } else { hop(length * baseTwo * baseTwo) right(mirrored * 108) triangleTwo(depth - 1, length * baseTwo, mirrored) hop(length * baseTwo) right(mirrored * 180) triangleOne(depth - 1, length * baseTwo, mirrored) left(mirrored * 36) hop(length * baseTwo) right(mirrored * 108) } } def decagon(depth: Int, length: Double) { clear() setBackground(cm.black) setSpeed(superFast) invisible() setPenColor(cm.black) left(90) hop(length) right(180) repeat(5) { triangleTwo(depth, length, 1) triangleTwo(depth, length, -1) right(72) hop(length * baseTwo) left(36) hop(length * baseTwo) left(108) } } clear() toggleFullScreenCanvas() var depth = 0 repeat(7) { decagon(depth, 400) depth = depth + 1 Thread.sleep(3000) }</code></pre></div> <img src="http://joostwinter.net/penrose.png" alt="penrose.png" class="image" /> <p>My compliments to the Kojo devs for creating an environment that makes it surprisingly easy to do things like this&#8230;</p> 
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				<guid>http://kogics.wikidot.com/forum/t-13338235</guid>
				<title>The Best Hobbies to Pick Up During Quarantine</title>
				<link>http://kogics.wikidot.com/forum/t-13338235/the-best-hobbies-to-pick-up-during-quarantine</link>
				<description></description>
				<pubDate>Tue, 19 May 2020 14:12:25 +0000</pubDate>
				<wikidot:authorName>Amanda</wikidot:authorName>								<content:encoded>
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						 <h1><span>The Best Hobbies to Pick Up During Quarantine</span></h1> <p>In today's age, lots of us believe there is nothing else but contemporary technology that may ensure the general evolution of the youngsters, but it is not at all true. A drawing item called the Coloring pages may also ensure the evolution of the kids and that too quite easily.</p> <p>As an adult, there are a lot of anxieties and thoughts in the brain of an individual. There are many and could have a negative effect on your own life. The coloring pages make out the child in an adult, and it helps in creating the things as favorable. With positive thinking, unwanted ideas are taken from the mind of an adult.</p> <p>Child development is composed of developmental stages or milestones. Among the most crucial developmental activities is to form a personality which means to be stable and prepared to handle the challenges. While kid is engaging <a href="https://www.coloringpages4kids.com/coloring-pages/">coloring activity</a> he or she is concentrated and relaxed. This gives a child a chance to calm the mind, put aside all the burdening thoughts and make some space for pleasant emotions. If a child uses coloring pages frequently, this coloring task can become a self - soothing technique which is quite essential for challenging situations. Among other approaches coloring books are fun and imaginative way yourself comforting.</p> <p>While coloring in the pages, the grasp of these children will be improved on the writing tool. There should be a holding of the tool in their children's hands. There will be routine practice through the kids before going to school. It will improve the strength of the hand and enhances their children's focus. There ought to be an involvement of habits among preschoolers.</p> <p>It's perfect for your kids to make them engage in coloring sheets for creating them understand about the leaning. It is possible to <a href="https://www.hellomagazine.com/healthandbeauty/health-and-fitness/2020040387445/best-adult-colouring-books/">create them</a> color different alphabets and pictures of things and creatures; this is going to enable them to get familiarized with things that are unique in a simpler way. Making children learn about various things is necessary as they might fall short in studying. Coloring sheets can come to create them learn about items in a way that is lively.</p> <p>Every person has a fixed sequence or colors set in his thoughts; it will create the feeling of creating his own sort of color arrangement. Thus, the child will certainly get to learn concerning the color schemes used in a variety of items such as the amount of colors in the rainbow and others.</p> 
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				<guid>http://kogics.wikidot.com/forum/t-10659967</guid>
				<title>Accessibility of the product and documentation</title>
				<link>http://kogics.wikidot.com/forum/t-10659967/accessibility-of-the-product-and-documentation</link>
				<description>I would love to contribute in making the product accessible in general and the documentation in particular.</description>
				<pubDate>Sun, 17 Mar 2019 01:43:07 +0000</pubDate>
				<wikidot:authorName>Rajakavitha Kodhandapani</wikidot:authorName>								<content:encoded>
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						 <p>Hi,<br /> Accessibility is a requirement and not just a nice to have feature. Organizations and open source projects alike realize that they could be unintentionally locking people with different abilities out of their products. We need to think about how we program our product and the documentation so that we can optimize for others success.<br /> Business case<br /> 1. Better SEO, and usability<br /> 2. Positive coding practices<br /> 3. Comply with any legal standards or regulations</p> <p>PS: Would like to quote stackoverflow survey One out of every 200 is hard of sight.</p> <p>Please let me know if this is something that interests you.</p> 
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				<guid>http://kogics.wikidot.com/forum/t-4918438</guid>
				<title>Contributing to kojo - translations</title>
				<link>http://kogics.wikidot.com/forum/t-4918438/contributing-to-kojo-translations</link>
				<description>Contributing to Kojo</description>
				<pubDate>Wed, 17 Jan 2018 08:44:30 +0000</pubDate>
				<wikidot:authorName>Carloo Dormeletti</wikidot:authorName>								<content:encoded>
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						 <p>I'm considering how to I could contribute to Kojo, maybe translatingo some examples in italian, but I'm wondering how to find the underlying code to traslate.</p> <p>I see that the interface is translated in Italian but the exaples not.</p> <p>I'm using kojo 2.4.12 for Linux - and have access to a not blleding edge computer.</p> <p>TIA and Regards</p> <p>Carlo D.</p> 
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				<guid>http://kogics.wikidot.com/forum/t-3672410</guid>
				<title>geogebra with kojo</title>
				<link>http://kogics.wikidot.com/forum/t-3672410/geogebra-with-kojo</link>
				<description></description>
				<pubDate>Wed, 20 Sep 2017 12:21:58 +0000</pubDate>
				<wikidot:authorName>weonkyoung Yu</wikidot:authorName>								<content:encoded>
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						 <p>In gegogebra, constructions and computations can be done using input filed command, ggbscript and javascript.<br /> Can I do the same thing with kojo script</p> 
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				<guid>http://kogics.wikidot.com/forum/t-3432345</guid>
				<title>Kojo och chrombooks</title>
				<link>http://kogics.wikidot.com/forum/t-3432345/kojo-och-chrombooks</link>
				<description></description>
				<pubDate>Thu, 24 Aug 2017 06:50:23 +0000</pubDate>
				<wikidot:authorName>Annamaria Kadir</wikidot:authorName>								<content:encoded>
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						 <p>Mina elever har chromebooks. Går det att jobba med Kojo?</p> 
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				<guid>http://kogics.wikidot.com/forum/t-2275620</guid>
				<title>Kojo på en chromebook</title>
				<link>http://kogics.wikidot.com/forum/t-2275620/kojo-pa-en-chromebook</link>
				<description></description>
				<pubDate>Fri, 12 May 2017 06:55:20 +0000</pubDate>
				<wikidot:authorName>Ann-Catherine Sjöberg</wikidot:authorName>								<content:encoded>
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						 <p>Kojo ska kunna köras på web, men är det överhuvudtaget möjligt på en chromebook.<br /> Om det går isåfall hur går man tillväga?</p> 
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				<guid>http://kogics.wikidot.com/forum/t-1454733</guid>
				<title>Msi-file</title>
				<link>http://kogics.wikidot.com/forum/t-1454733/msi-file</link>
				<description>searching for msi-file</description>
				<pubDate>Mon, 23 Nov 2015 17:33:29 +0000</pubDate>
				<wikidot:authorName>AnnP</wikidot:authorName>								<content:encoded>
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						 <p>I would like to use Kojo with my pupils at school. Our IT-support wants a msi-file so that they can install Kojo with UpKeeper. Can anyone help me to find a msi-file?</p> 
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				<guid>http://kogics.wikidot.com/forum/t-1418175</guid>
				<title>javax.swing question</title>
				<link>http://kogics.wikidot.com/forum/t-1418175/javax-swing-question</link>
				<description>JFrame.DISPOSE_ON_CLOSE</description>
				<pubDate>Thu, 22 Oct 2015 13:35:31 +0000</pubDate>
				<wikidot:authorName>Anthony</wikidot:authorName>								<content:encoded>
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						 <p>hi<br /> I'm goofing around using Kojo to explore different things, and wanted to explore Swing. Having a problem because Frame.DISPOSE_ON_CLOSE is claimed not to be a member of java.swing.JFrame? No problem with EXIT_ON_CLOSE but I don't want to use that, because Kojo gets killed every time I close the window.</p> <div class="code"> <pre><code>import java.awt.Graphics import java.awt.image.BufferedImage import javax.swing.JComponent import javax.swing.JFrame val frame: JFrame = new JFrame(&quot;Fractal&quot;) frame.setSize(640,320) frame.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE) frame.setVisible(true)</code></pre></div> <p>Results in:</p> <div class="code"> <pre><code>Error[9,39]: value DISPOSE_ON_CLOSE is not a member of object javax.swing.JFrame</code></pre></div> <p>I realise Kojo isn't necessarily meant to be used in this way, but for my better understanding, I am curious why DISPOSE_ON_CLOSE doesn't show up!</p> 
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				<guid>http://kogics.wikidot.com/forum/t-1399088</guid>
				<title>Kojo in DiDPI monitor</title>
				<link>http://kogics.wikidot.com/forum/t-1399088/kojo-in-didpi-monitor</link>
				<description>Kojo does to use system default text size</description>
				<pubDate>Sat, 10 Oct 2015 13:09:50 +0000</pubDate>
				<wikidot:authorName>samyem</wikidot:authorName>								<content:encoded>
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						 <p>Running Kojo under high DPI monitors like Surface Pro 3, the UI appears too small to be usable and the text size used in the editor and menu are tiny and unusable. Other Java programs like IntelliJ appears to respect the system text scale better; is it possible for Kojo to adapt the UI for the high DPI screens?</p> 
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				<guid>http://kogics.wikidot.com/forum/t-1305918</guid>
				<title>Problem with the Scala Tutorial and perhaps Kojo itself.</title>
				<link>http://kogics.wikidot.com/forum/t-1305918/problem-with-the-scala-tutorial-and-perhaps-kojo-itself</link>
				<description>Following &quot;Expressions&quot; under Scala tutorial. Ran the expression: 3.5*9.4+7/5 returns an incorrect result of 33.9.</description>
				<pubDate>Sat, 01 Aug 2015 18:33:11 +0000</pubDate>
				<wikidot:authorName>Darin Lee Murphy</wikidot:authorName>								<content:encoded>
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						 <p>Kojo 2.4 Beta Version: 2.4.06 r41 Build date: 20 Apr 2015 Java version: 1.8.0_51-64bit. Scala version: 2.11.6</p> <p>Following &quot;Expressions&quot; section under the Scala tutorial, which is under Kojo's Help menu and ran the expression 3.5*9.4+7/5, which returned 33.9, I've repeated tried this expression using both Windows 7 calculator and Google search and the number I am getting from them is 34.3, which means either Kojo has a problem or the world as a problem. I have also tried just running it like this: println((3.5*9.4)+(7/5)), but again the result Kojo returns is 33.9. Perhaps I do not understand how the &quot;order of operation&quot; Kojo is performing, but I've tried it several ways got different results of course, but never got 33.9. Please look into this issue and let me know whether I am not understanding something or if there is a bug in Kojo. I really think Kojo is a great system overall, but if it's a calculation bug then it needs to be address. Thanks and have a great day!</p> 
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				<guid>http://kogics.wikidot.com/forum/t-1277900</guid>
				<title>Kojo hangs on loading screen in Ubuntu 15.04</title>
				<link>http://kogics.wikidot.com/forum/t-1277900/kojo-hangs-on-loading-screen-in-ubuntu-15-04</link>
				<description>When I try to run Kojo from the command line on Ubuntu 15.04, it hangs forever on the loading splash screen</description>
				<pubDate>Sun, 12 Jul 2015 02:44:18 +0000</pubDate>
				<wikidot:authorName>Richard Eggert</wikidot:authorName>								<content:encoded>
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						 <p>When I try to run Kojo from the command line on Ubuntu 15.04, it hangs forever on the loading splash screen. I've tried it with Java 8 and Java 7, and with OpenJDK and the Oracle JRE.</p> <p>On the console, I see this:</p> <blockquote> <p>./kojo<br /> Picked up JAVA_TOOL_OPTIONS: -javaagent:/usr/share/java/jayatanaag.jar<br /> [INFO] Running first Kojo instance with args: []<br /> [INFO] Java Home: /opt/jre1.8.0_45<br /> Picked up JAVA_TOOL_OPTIONS: -javaagent:/usr/share/java/jayatanaag.jar<br /> Java HotSpot(TM) 64-Bit Server VM warning: ignoring option PermSize=32m; support was removed in 8.0<br /> Java HotSpot(TM) 64-Bit Server VM warning: ignoring option MaxPermSize=256m; support was removed in 8.0<br /> [INFO] Logging has been redirected to: /home/daddy/.kojo/lite/log/kojo0.log</p> <p>Exception: java.lang.NullPointerException thrown from the UncaughtExceptionHandler in thread &quot;AWT-EventQueue-0&quot;</p> </blockquote> <p>The above is for the Oracle JRE for Java 8, but there are only slight variations with other versions. The NPE at the bottom appears in all cases, and I suspect that it's at the root of the problem.</p> <p>In the log, I see only a listing of the system properties, followed by this, which mirrors what I saw in the console:</p> <blockquote> <p>[Sat Jul 11&#160;22:33:53 EDT 2015, CodeExecutionSupport] SEVERE: stderr&gt; Exception in thread &quot;AWT-EventQueue-0&quot;<br /> [Sat Jul 11&#160;22:33:53 EDT 2015, CodeExecutionSupport] SEVERE: stderr&gt; Exception in thread &quot;AWT-EventQueue-0&quot;</p> </blockquote> <p>Since there is no stack trace attached to the exception, I can't even venture a guess as to what the problem could be.</p> 
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				<guid>http://kogics.wikidot.com/forum/t-1166057</guid>
				<title>Cannot run multiple Kojo instances on Windows server</title>
				<link>http://kogics.wikidot.com/forum/t-1166057/cannot-run-multiple-kojo-instances-on-windows-server</link>
				<description>On one Windows terminal server can run only one instance of Kojo or kojo.exe.</description>
				<pubDate>Wed, 08 Apr 2015 14:59:16 +0000</pubDate>
				<wikidot:authorName>Christoph Knabe</wikidot:authorName>								<content:encoded>
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						 <p>Hi Lalit,</p> <p>we have a Windows Terminal Server at Beuth University of Applied Sciences. Students log into it from client computers.<br /> Only the first one starting Kojo by the Start menu succeeds. For all subsequent trials we only see a second-lasting hourglass, which diappears without a message. After exiting the first Kojo instance, another instance can be started.<br /> As we do not know this behavior from other Java applications we suppose the little kojo.exe to be guilty.<br /> In the Kojo2\bin directory there is a shell script for starting Kojo. It collects all .jar files from Kojo2/lib.<br /> Do you have an equivalent script as Windows batch file for trying a workaround?<br /> Or how could we diagnose, why only the first Kojo instance can start?</p> <p>Thank you very much,<br /> Christoph</p> 
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				<guid>http://kogics.wikidot.com/forum/t-1084939</guid>
				<title>Where to put new sprites?</title>
				<link>http://kogics.wikidot.com/forum/t-1084939/where-to-put-new-sprites</link>
				<description></description>
				<pubDate>Mon, 19 Jan 2015 14:48:45 +0000</pubDate>
				<wikidot:authorName>Markus Stoor</wikidot:authorName>								<content:encoded>
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						 <p>If i want to create my own sprites and my own sounds, where do I put them to be able to use them?</p> 
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				<guid>http://kogics.wikidot.com/forum/t-1062001</guid>
				<title>Cannot run Kojo</title>
				<link>http://kogics.wikidot.com/forum/t-1062001/cannot-run-kojo</link>
				<description></description>
				<pubDate>Mon, 08 Dec 2014 19:31:56 +0000</pubDate>
				<wikidot:authorName>Leanh</wikidot:authorName>								<content:encoded>
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						 <p>hi, i installed both JRE and Kojo, i have just installed it a moment ago so im pretty sure that i got the latest versions of them both. it created already a shortcut to Start Menu but after clicking at that icon it opens up a window for just a second or two (&quot;loading cached objects&#8230;&quot; but it actually doesnt run anything at all)</p> 
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				<guid>http://kogics.wikidot.com/forum/t-1061717</guid>
				<title>repl user options</title>
				<link>http://kogics.wikidot.com/forum/t-1061717/repl-user-options</link>
				<description></description>
				<pubDate>Sun, 07 Dec 2014 23:01:24 +0000</pubDate>
				<wikidot:authorName>Matteo</wikidot:authorName>								<content:encoded>
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						 <p>Hello Lalit,<br /> is it possible to start the scala repl in Kojo with options such as -deprecation, -power, etc.</p> 
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				<guid>http://kogics.wikidot.com/forum/t-1057271</guid>
				<title>more than one script editor</title>
				<link>http://kogics.wikidot.com/forum/t-1057271/more-than-one-script-editor</link>
				<description></description>
				<pubDate>Thu, 27 Nov 2014 22:40:27 +0000</pubDate>
				<wikidot:authorName>Matteo</wikidot:authorName>								<content:encoded>
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						 <p>Hi Lalit, is it possible to open several script editors arranged as tabs within the same kojo instance? (they would share the same workspace)</p> 
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				<guid>http://kogics.wikidot.com/forum/t-1056509</guid>
				<title>Output exceeds cutoff limit</title>
				<link>http://kogics.wikidot.com/forum/t-1056509/output-exceeds-cutoff-limit</link>
				<description>Is there any way to suppress the output on the REPL?</description>
				<pubDate>Tue, 25 Nov 2014 07:32:45 +0000</pubDate>
				<wikidot:authorName>Matteo</wikidot:authorName>								<content:encoded>
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						 <p>Hi Lalit,<br /> Is there any way to suppress the output of a large list?<br /> I just came across the issue, in the code below the iterator is lost after an output error</p> <p>import scala.io._ //&gt; import scala.io._<br /> val in = Source.fromFile(&quot;C:\\linuxwords.txt&quot;) //&gt; in: scala.io.BufferedSource = non-empty iterator<br /> val words = in.getLines //&gt; words: Iterator[String] = non-empty iterator<br /> words.length //&gt; res72: Int = 45374<br /> val wordList = words.toList //&gt; wordList: List[String] = List()<br /> words.length //&gt; res73: Int = 0</p> <p>Thanks! Matteo</p> 
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				<guid>http://kogics.wikidot.com/forum/t-1052643</guid>
				<title>Använda sina kojo scala program på hemsidor?</title>
				<link>http://kogics.wikidot.com/forum/t-1052643/anvaenda-sina-kojo-scala-program-pa-hemsidor</link>
				<description></description>
				<pubDate>Thu, 13 Nov 2014 18:14:30 +0000</pubDate>
				<wikidot:authorName>Hugo Johansson</wikidot:authorName>								<content:encoded>
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						 <p>Kan man använda sin kod man har skrivit eller kan man köra den igenom en compiler eller något sånt om man vill lägga in den på sin hemsida?</p> 
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				<guid>http://kogics.wikidot.com/forum/t-1040408</guid>
				<title>Test message 2</title>
				<link>http://kogics.wikidot.com/forum/t-1040408/test-message-2</link>
				<description>Test message 2</description>
				<pubDate>Thu, 16 Oct 2014 18:03:42 +0000</pubDate>
				<wikidot:authorName>lalitp</wikidot:authorName>				<wikidot:authorUserId>66813</wikidot:authorUserId>				<content:encoded>
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						 <p>Test message 2 (for notification testing)</p> 
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				<guid>http://kogics.wikidot.com/forum/t-1040354</guid>
				<title>Test message</title>
				<link>http://kogics.wikidot.com/forum/t-1040354/test-message</link>
				<description>Message to test notifications</description>
				<pubDate>Thu, 16 Oct 2014 16:14:56 +0000</pubDate>
				<wikidot:authorName>lalitp</wikidot:authorName>				<wikidot:authorUserId>66813</wikidot:authorUserId>				<content:encoded>
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						 <p>This is a message to test notifications</p> 
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				<guid>http://kogics.wikidot.com/forum/t-1039821</guid>
				<title>Så här gör jag:</title>
				<link>http://kogics.wikidot.com/forum/t-1039821/sa-haer-goer-jag</link>
				<description></description>
				<pubDate>Wed, 15 Oct 2014 15:25:10 +0000</pubDate>
				<wikidot:authorName>Karin Nygårds</wikidot:authorName>								<content:encoded>
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						 <p>Jag skulle gärna vilja veta vilka fler som jobbar med Kojo i Sverige och hur ni gör. Jag skriver på ett antal olika bloggar om mitt arbete: karinskod.blogspot.se; viprogrammerar.se; digitalsmart.se</p> 
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				<guid>http://kogics.wikidot.com/forum/t-1038955</guid>
				<title>animation with images</title>
				<link>http://kogics.wikidot.com/forum/t-1038955/animation-with-images</link>
				<description></description>
				<pubDate>Mon, 13 Oct 2014 10:04:11 +0000</pubDate>
				<wikidot:authorName>lexand</wikidot:authorName>								<content:encoded>
					<![CDATA[
						 <p>Salutations</p> <p>we need some help&#8230;</p> <p>We want in teaching purposes write small games with two cannons. The main problem now is how to do correct animation with loaded images ?<br /> We want that children draw two cannons and background. Than we scan this pictures, extract background and canons and put in into Kojo scene.<br /> So the problems:<br /> 1. every drawn image overlaps the image we want to draw at runtime (example below)<br /> 2. we have original canon image that is paralel to X axis, and we want to rotate it in absoulte manner like &quot;rot(13) -&gt; im&quot;, but not in reference manner like in example below.<br /> 3. how correctly we should draw the scene (possibly using picture stack)<br /> - draw background<br /> - above background should place two cannons<br /> - than print wind/gravity/velocity/other data</p> <div class="code"> <pre><code>import Staging._ import Staging.{animate, wipe} cleari val im = PicShape.image(&quot;/home/alex/circle.png&quot;) // small picture about 60x60 pixels val ang=1; animate{ wipe im.rotate(ang).realDraw() line(0,0,200,200) }</code></pre></div> 
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				<guid>http://kogics.wikidot.com/forum/t-1037528</guid>
				<title>Problem att installera Kojo i Windows 8</title>
				<link>http://kogics.wikidot.com/forum/t-1037528/problem-att-installera-kojo-i-windows-8</link>
				<description>Prova spara installationsfilen med .exe på slutet i filnamnet.</description>
				<pubDate>Thu, 09 Oct 2014 09:17:19 +0000</pubDate>
				<wikidot:authorName>Bjorn Regnell</wikidot:authorName>				<wikidot:authorUserId>1972470</wikidot:authorUserId>				<content:encoded>
					<![CDATA[
						 <p>Hej!<br /> Jag har fått problem när jag skulle installera Kojo i min dator. Mitt Java program ska vara uppdaterat och godkänt, men jag får ett felmeddelande när jag försöker ladda ner programmet, som säger &quot;Det går inte att öppna filen kojo-install-2.4.2[1]&quot;.</p> <p>M v h Klas</p> 
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				<guid>http://kogics.wikidot.com/forum/t-1032676</guid>
				<title>can I use Kojo like an sbt console?</title>
				<link>http://kogics.wikidot.com/forum/t-1032676/can-i-use-kojo-like-an-sbt-console</link>
				<description>can we use existing sbt build projects within Kojo?</description>
				<pubDate>Sun, 28 Sep 2014 14:14:11 +0000</pubDate>
				<wikidot:authorName>anthony</wikidot:authorName>								<content:encoded>
					<![CDATA[
						 <p>I have just started working through the new Coursera course on Scala, and thought it would be fun and bring Kojo some publicity to show how Kojo can be used as a nice IDE etc. for adults and kids alike. The course exercises are in the form of sbt project templates. Can they be 'imported' into Kojo in a similar way as to how you would import into eclipse, for example?</p> 
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				<guid>http://kogics.wikidot.com/forum/t-1029547</guid>
				<title>Hur byter man färg?</title>
				<link>http://kogics.wikidot.com/forum/t-1029547/hur-byter-man-faerg</link>
				<description></description>
				<pubDate>Wed, 24 Sep 2014 11:58:15 +0000</pubDate>
				<wikidot:authorName>Bjorn Regnell</wikidot:authorName>				<wikidot:authorUserId>1972470</wikidot:authorUserId>				<content:encoded>
					<![CDATA[
						 <p>Jag försöker byta till ljusblå. Hur gör man?<br /> /Björn</p> 
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				<guid>http://kogics.wikidot.com/forum/t-1023355</guid>
				<title>Cannot open Kojo installer</title>
				<link>http://kogics.wikidot.com/forum/t-1023355/cannot-open-kojo-installer</link>
				<description></description>
				<pubDate>Mon, 15 Sep 2014 10:56:33 +0000</pubDate>
				<wikidot:authorName>Jonathan Velsey</wikidot:authorName>								<content:encoded>
					<![CDATA[
						 <p>I click on the &quot;open&quot; or &quot;save and open&quot; options after it has downloaded. It opens a new window and closes it again in a split second. I have Java 7 as far as I know.</p> 
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					<item>
				<guid>http://kogics.wikidot.com/forum/t-1015480</guid>
				<title>Pixel graphics and performance</title>
				<link>http://kogics.wikidot.com/forum/t-1015480/pixel-graphics-and-performance</link>
				<description>Is Kojo inherently slow or unsuitable for pixel graphics?</description>
				<pubDate>Sun, 07 Sep 2014 07:49:29 +0000</pubDate>
				<wikidot:authorName>Dmitry</wikidot:authorName>								<content:encoded>
					<![CDATA[
						 <p>I've been evaluating Kojo for the purposes of introducing my kids to programming. Yesterday I tried to rewrite <a href="http://codegolf.stackexchange.com/a/35626">this example</a> from the Tweetable Mathematical Art contest on codegolf.stackexchange.com. It works, but is extremely slow - painting a 200x200 square takes over 20 seconds. (I had to paint dot-by-dot because I could not figure out if there is a pixel graphics API - if there is, a pointer would be appreciated.)</p> <div class="code"> <pre><code>import Staging._ import Staging.{screenSize, dot} reset screenSize(200, 200) println(screenWidth) background(black) class ColorGen { var map = Array.ofDim[Int](200, 200) map(0)(0) = random(256) for (i &lt;- 1 until 200) { map(i)(0) = if (random(5) == 0) random(256) else map(i-1)(0) map(0)(i) = if (random(5) == 0) random(256) else map(0)(i-1) } def get(i: Int, j: Int): Int = { if (map(i)(j) == 0) { val d = random(3) + 1 map(i)(j) = if (random(1000) == 0) random(256) else {get((200+i-(d&amp;1)) % 200, (200+j-(d &gt;&gt; 1)) % 200)} } map(i)(j) } } val r = new ColorGen val g = new ColorGen val b = new ColorGen for (x &lt;- 0 until 200; y &lt;- 0 until 200) { stroke(color(r.get(x,y), g.get(x,y), b.get(x,y))) dot(x, y) } println(&quot;DONE&quot;)</code></pre></div> <p>I then did the same sample in <a href="http://processing.org">Processing</a> and found it capable of repainting a 200x200 square <em>over thirty times per second</em>.</p> <p>Does this happen because Kojo is inherently slower, or because it is not suitable for pixel graphics?</p> 
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				<guid>http://kogics.wikidot.com/forum/t-985853</guid>
				<title>advantages over python/kivy?</title>
				<link>http://kogics.wikidot.com/forum/t-985853/advantages-over-python-kivy</link>
				<description>Hello! First of all heartfelt congratulations! I am intrigued by your choice of language Scala for developing Kojo...</description>
				<pubDate>Fri, 15 Aug 2014 08:10:28 +0000</pubDate>
				<wikidot:authorName>Ash</wikidot:authorName>								<content:encoded>
					<![CDATA[
						 <p>Hello! First of all heartfelt congratulations! I am intrigued by your choice of language Scala for developing Kojo, even though your profile clarifies your familiarity with Python. I am new to this field of teaching computing to kids, and have been evaluating various alternatives. It will be nice if you could clarify the tradeoff in using Kojo vs Scratch (MIT), Snap (UC Berkeley), Looking Glass (WUSTL), Greenfoot (Kent, UK) and any other similar tool you care to distinguish Kojo with, all at one place My (perhaps erroneous) understanding is that pure visual programming aids have limited features you wanted to expand on, whereas more flexible tools were Java based and are difficult for kids to pick up. If so, why not develop something similar based on Python which is already being used worldwide for teaching coding to kids, in conjunction with flexible (e.g cross platform) &amp; relatively easy (for graphics, gaming) Kivy package? Is that choice is just for historical reasons (kivy is new)?</p> 
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				<guid>http://kogics.wikidot.com/forum/t-985146</guid>
				<title>Silent install Windows</title>
				<link>http://kogics.wikidot.com/forum/t-985146/silent-install-windows</link>
				<description>Is there any way to silently install Kojo</description>
				<pubDate>Thu, 14 Aug 2014 14:09:30 +0000</pubDate>
				<wikidot:authorName>Chris</wikidot:authorName>								<content:encoded>
					<![CDATA[
						 <p>Hi,</p> <p>I'm looking to perform an unattended installation of Kojo is this possible?<br /> I've tried 'java -jar install.jar -options install.properties', but aside from INSTALL_PATH I have no clue as to what I'm supposed to enter in the properties file, if this is even an option.</p> <p>/chris</p> 
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					<item>
				<guid>http://kogics.wikidot.com/forum/t-982922</guid>
				<title>Beginning on Kojo</title>
				<link>http://kogics.wikidot.com/forum/t-982922/beginning-on-kojo</link>
				<description>Just found Kojo while searching for a tool to teach programming to my kid Asmita.  Here are couple of basic scripts I created along with Asmita.</description>
				<pubDate>Wed, 13 Aug 2014 04:41:34 +0000</pubDate>
				<wikidot:authorName>Abhijeet Ramdhave</wikidot:authorName>								<content:encoded>
					<![CDATA[
						 <p><strong>Star</strong></p> <div class="code"> <pre><code>clear() setBackground(black) setPenColor(red) setFillColor(blue) for (i &lt;- 1 to 5) { forward(200) right(144) }</code></pre></div> <p><strong>Kojo Design</strong></p> <div class="code"> <pre><code>clear() setBackground(black) setPenColor(red) setFillColor(blue) for (i &lt;- 1 to 12) { for (i &lt;- 1 to 4) { forward(50) right(90) } penUp() right(180 - 180 * 10 / 12) forward(50) penDown() }</code></pre></div> 
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				<guid>http://kogics.wikidot.com/forum/t-914044</guid>
				<title>Can&#039;t install Kojo</title>
				<link>http://kogics.wikidot.com/forum/t-914044/can-t-install-kojo</link>
				<description>Can&#039;t install Kojo. Can&#039;t verify the certificate and if I download the file it will ask which app to use.</description>
				<pubDate>Sat, 05 Jul 2014 18:11:07 +0000</pubDate>
				<wikidot:authorName>Andreas Hugerth</wikidot:authorName>								<content:encoded>
					<![CDATA[
						 <p>Can't verify the certificate and if I download the file it will ask which app to use. I run Window 8.1 but it doesn't work to install it on Windows 7 or and 8.1.</p> 
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				<guid>http://kogics.wikidot.com/forum/t-856986</guid>
				<title>Localization</title>
				<link>http://kogics.wikidot.com/forum/t-856986/localization</link>
				<description>Questions about localization</description>
				<pubDate>Sat, 03 May 2014 11:39:59 +0000</pubDate>
				<wikidot:authorName>Eric Zoerner</wikidot:authorName>				<wikidot:authorUserId>1878148</wikidot:authorUserId>				<content:encoded>
					<![CDATA[
						 <p>I am working on localizing Kojo into Dutch.</p> <p>I notice that the currently released GeoGebra software is already translated into Dutch, but that Dutch translation is not included in Kojo. How can be get the Dutch translation of GeoGebra into Kojo?</p> 
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				<guid>http://kogics.wikidot.com/forum/t-854296</guid>
				<title>Polish translation in pdf (Polskie tłumacznie)</title>
				<link>http://kogics.wikidot.com/forum/t-854296/polish-translation-in-pdf-polskie-tlumacznie</link>
				<description>Kojo commands in Polish language</description>
				<pubDate>Mon, 28 Apr 2014 10:32:59 +0000</pubDate>
				<wikidot:authorName>Mikołaj Sochacki</wikidot:authorName>								<content:encoded>
					<![CDATA[
						 <p>Kojo commands in Polish download <a href="http://epodrecznik.edu.pl/file/535e2bfde4b020a9fad4ee33">PDF file</a><br /> or <a href="http://epodrecznik.edu.pl/document/5316fe7de4b0c4dfd89032fa">online</a><br /> Polecenia w Kojo po polsku. Pierwszy plik w pdf lub w drugim w przeglądarce.</p> 
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				<guid>http://kogics.wikidot.com/forum/t-849845</guid>
				<title>Dutch translation</title>
				<link>http://kogics.wikidot.com/forum/t-849845/dutch-translation</link>
				<description></description>
				<pubDate>Tue, 22 Apr 2014 21:51:16 +0000</pubDate>
				<wikidot:authorName>Eric Zoerner</wikidot:authorName>								<content:encoded>
					<![CDATA[
						 <p>Is there anyone working on translating Kojo into Dutch? I would like to contribute to a translation.</p> 
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				<guid>http://kogics.wikidot.com/forum/t-784364</guid>
				<title>Is there a way to show the console results e.g. res1 on the output pane</title>
				<link>http://kogics.wikidot.com/forum/t-784364/is-there-a-way-to-show-the-console-results-e-g-res1-on-the-o</link>
				<description>like the Repl from the command line, which displays both the output and the res[n]</description>
				<pubDate>Sun, 02 Mar 2014 16:38:26 +0000</pubDate>
				<wikidot:authorName>Matteo</wikidot:authorName>								<content:encoded>
					<![CDATA[
						 <p>Hi,<br /> Is there a way to display the results res0, res1, res[n] on the output pane?<br /> If I write a script like</p> <p>println(&quot;output&quot;)<br /> var myInt:Int = 1<br /> myInt * 2</p> <p>on the output pane it will only show &quot;output&quot;, for the results I have to run the script as a worksheet. I'd like the Output pane to display also</p> <blockquote> <p>myInt: Int = 1<br /> res1: Int = 2</p> </blockquote> <p>Cheers, M</p> <p>Ps: I like Kojo a lot!!!</p> 
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				<guid>http://kogics.wikidot.com/forum/t-769541</guid>
				<title>Application Blocked by Security Settings</title>
				<link>http://kogics.wikidot.com/forum/t-769541/application-blocked-by-security-settings</link>
				<description>Your security settings have blocked a self-signed application from running.</description>
				<pubDate>Thu, 30 Jan 2014 03:27:43 +0000</pubDate>
				<wikidot:authorName>David Skinner</wikidot:authorName>								<content:encoded>
					<![CDATA[
						 <p>This the the notice I received when trying to run Kojo using the web interface. I also got the same results from the code examples.</p> <p>I would like to enable Kojo without creating a security hole. Any suggests would be appreciated.</p> 
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				<guid>http://kogics.wikidot.com/forum/t-744601</guid>
				<title>Error in Arithmetic Aerobics - Multiplication</title>
				<link>http://kogics.wikidot.com/forum/t-744601/error-in-arithmetic-aerobics-multiplication</link>
				<description>When sum all numbers are padded right</description>
				<pubDate>Sat, 07 Dec 2013 14:42:37 +0000</pubDate>
				<wikidot:authorName>J.Pablo Zebraitis</wikidot:authorName>								<content:encoded>
					<![CDATA[
						 <p>When sum is calculated 2(digits) dont't respect the columns +1 in second row (result of second digit &quot;multiplier&quot;)</p> 
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				<guid>http://kogics.wikidot.com/forum/t-675178</guid>
				<title>Kill Math: an interactive essay</title>
				<link>http://kogics.wikidot.com/forum/t-675178/kill-math:an-interactive-essay</link>
				<description></description>
				<pubDate>Fri, 26 Jul 2013 08:38:42 +0000</pubDate>
				<wikidot:authorName>Kartik Agaram</wikidot:authorName>								<content:encoded>
					<![CDATA[
						 <p><a href="http://worrydream.com/KillMath">http://worrydream.com/KillMath</a></p> <p>(Testing if I can post links.)</p> 
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				<guid>http://kogics.wikidot.com/forum/t-675162</guid>
				<title>Boxer: improvements to Logo</title>
				<link>http://kogics.wikidot.com/forum/t-675162/boxer:improvements-to-logo</link>
				<description></description>
				<pubDate>Fri, 26 Jul 2013 07:54:06 +0000</pubDate>
				<wikidot:authorName>lalitp</wikidot:authorName>				<wikidot:authorUserId>66813</wikidot:authorUserId>				<content:encoded>
					<![CDATA[
						 <p>From Kartik Agaram (he couldn't post this because of Wikidot restrictions on links in posts for new users):</p> <p>It doesn't look like this has come up on the forums before, and there<br /> are a lot of good ideas:</p> <p><a href="http://www.soe.berkeley.edu/boxer/20reasons.pdf">http://www.soe.berkeley.edu/boxer/20reasons.pdf</a><br /> via <a href="http://lambda-the-ultimate.org/node/4695">http://lambda-the-ultimate.org/node/4695</a></p> 
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				<guid>http://kogics.wikidot.com/forum/t-659281</guid>
				<title>Libraries</title>
				<link>http://kogics.wikidot.com/forum/t-659281/libraries</link>
				<description>How to make &amp; access libraries</description>
				<pubDate>Thu, 06 Jun 2013 11:30:38 +0000</pubDate>
				<wikidot:authorName>N N</wikidot:authorName>								<content:encoded>
					<![CDATA[
						 <p>I am wondering how to make new libraries of functions using kojo and then later access them in another Kojo program.</p> 
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				<guid>http://kogics.wikidot.com/forum/t-643967</guid>
				<title>GSoC 2013 with Scala</title>
				<link>http://kogics.wikidot.com/forum/t-643967/gsoc-2013-with-scala</link>
				<description></description>
				<pubDate>Sat, 13 Apr 2013 17:07:57 +0000</pubDate>
				<wikidot:authorName>lalitp</wikidot:authorName>				<wikidot:authorUserId>66813</wikidot:authorUserId>				<content:encoded>
					<![CDATA[
						 <p>This is a continuation of <a href="https://groups.google.com/forum/?fromgroups=#!topic/scala-language/2EOfglOQDQw">https://groups.google.com/forum/?fromgroups=#!topic/scala-language/2EOfglOQDQw</a></p> <blockquote> <p>Rushi Shukla said:<br /> I have all pre-requisites for building kojo but after issuing the 'ant build' command , I get the following error :</p> <p>BUILD FAILED<br /> /home/rushi/netbeans-7.3/harness/suite.xml:184: The following error occurred while executing this line:<br /> /home/rushi/git/kojo/kojo/ScalaEditorLite/build.xml:8: The following error occurred while executing this line:<br /> /home/rushi/git/kojo/kojo/ScalaEditorLite/scala-build.xml:10: You must set SCALA_HOME or environment property and append &quot;-J-Dscala.home=scalahomepath&quot;<br /> property to the end of &quot;netbeans_default_options&quot; in NetBeansInstallationPath/etc/netbeans.conf to point to<br /> Scala installation directory.</p> </blockquote> <p>Rushi,</p> <p>Please work with the Kojo2 project - <a href="http://code.google.com/p/kojolite/">http://code.google.com/p/kojolite/</a>; you seem to be trying out Kojo1</p> <p>Cheers,<br /> - Lalit</p> 
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				<guid>http://kogics.wikidot.com/forum/t-634984</guid>
				<title>Modifying Kojo Itself - New Operators</title>
				<link>http://kogics.wikidot.com/forum/t-634984/modifying-kojo-itself-new-operators</link>
				<description>How to insert new operators into Kojo?</description>
				<pubDate>Tue, 19 Mar 2013 23:10:38 +0000</pubDate>
				<wikidot:authorName>N N</wikidot:authorName>								<content:encoded>
					<![CDATA[
						 <p>I am creating a homeschool-targeted programming curriculum based on Kojo for young students. However, I am finding that using the equal sign as an assignment operator can lead to confusion for students in its difference to traditional mathematical usage. I would like to create a different assignment operator to avoid this confusion.</p> <p>In particular, I don't really need to change the equal sign assignment operator - I just want to put in another operator that does the same thing. Perhaps something like the old Pascal-style &quot;:=&quot; assignment operator.</p> <p>It seems like this shouldn't be too hard but I really don't trust my programming skills to be able to do this without potentially causing some major problems somewhere.</p> <p>How easy would this be and how might I go about doing this?</p> <p>Any help would be appreciated.<br /> Thanks &amp; Best Regards,<br /> NN</p> 
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				<guid>http://kogics.wikidot.com/forum/t-623401</guid>
				<title>If else</title>
				<link>http://kogics.wikidot.com/forum/t-623401/if-else</link>
				<description>How to use if else</description>
				<pubDate>Fri, 08 Feb 2013 13:42:36 +0000</pubDate>
				<wikidot:authorName>Joe</wikidot:authorName>								<content:encoded>
					<![CDATA[
						 <p>Hi,</p> <p>we are doing some really cool stuff here at my school. I am teaching a load of 13 year olds how to program for the first time.</p> <p>They have mastered repeating, defining and calling.</p> <p>I would like to introduce them to conditional loops such as if else. Could anyone provide me with some simple examples of a visual nature e.g. if we define two squares called sq1 and sq2. When we call sq1 it draws a blue square and when we call sq2 it draws a red one.</p> <p>These guys are real novices so I don't want to over face them and turn them off programming for life.</p> <p>Thanks</p> <p>Joe</p> 
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				<guid>http://kogics.wikidot.com/forum/t-596562</guid>
				<title>Undo</title>
				<link>http://kogics.wikidot.com/forum/t-596562/undo</link>
				<description>How to undo a mistake</description>
				<pubDate>Wed, 28 Nov 2012 16:08:54 +0000</pubDate>
				<wikidot:authorName>Joe</wikidot:authorName>								<content:encoded>
					<![CDATA[
						 <p>HI, I am new to Kojo and was wondering if there is a way to undo a mistake rather than just clearing the whole screen. For example if I was drawing a square step by step - forward(100) - right(90) etc. is there a way of just undoing the last command.</p> <p>In one of the ebooks it shows an undo button on the script editor, but mine does not have it. I have tried edit undo and control z.</p> <p>I am using Version: Beta-250512-1</p> <p>Thanks</p> 
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				<guid>http://kogics.wikidot.com/forum/t-561611</guid>
				<title>Ant Build Out Of Memory</title>
				<link>http://kogics.wikidot.com/forum/t-561611/ant-build-out-of-memory</link>
				<description>While trying to build the sources on Mac os X, ant is running out of memory</description>
				<pubDate>Sat, 08 Sep 2012 13:38:12 +0000</pubDate>
				<wikidot:authorName>Mushtaq Ahmed</wikidot:authorName>								<content:encoded>
					<![CDATA[
						 <p>I tried to increase the memory by doing this before ant build command:<br /> export ANT_OPTS=&quot;-Xms1024M -Xmx3048M -XX:MaxPermSize=384M&quot;</p> <p>But even then I am getting the below:</p> <p>Exception in thread &quot;main&quot; java.lang.OutOfMemoryError: Java heap space<br /> [scalac] at java.util.jar.Manifest$FastInputStream.&lt;init&gt;(Manifest.java:313)<br /> [scalac] at java.util.jar.Manifest$FastInputStream.&lt;init&gt;(Manifest.java:308)<br /> [scalac] at java.util.jar.Manifest.read(Manifest.java:176)<br /> [scalac] at java.util.jar.Manifest.&lt;init&gt;(Manifest.java:50)<br /> [scalac] at java.util.jar.JarFile.getManifestFromReference(JarFile.java:167)<br /> [scalac] at java.util.jar.JarFile.getManifest(JarFile.java:148)<br /> [scalac] at sun.misc.URLClassPath$JarLoader$2.getManifest(URLClassPath.java:696)<br /> [scalac] at java.net.URLClassLoader.defineClass(URLClassLoader.java:228)<br /> [scalac] at java.net.URLClassLoader.access$000(URLClassLoader.java:58)<br /> [scalac] at java.net.URLClassLoader$1.run(URLClassLoader.java:197)<br /> [scalac] at java.security.AccessController.doPrivileged(Native Method)<br /> [scalac] at java.net.URLClassLoader.findClass(URLClassLoader.java:190)<br /> [scalac] at java.lang.ClassLoader.loadClass(ClassLoader.java:306)<br /> [scalac] at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)<br /> [scalac] at java.lang.ClassLoader.loadClass(ClassLoader.java:247)<br /> [scalac] at scala.tools.nsc.Global.throwableAsString(Global.scala:168)<br /> [scalac] at scala.tools.nsc.Global.logThrowable(Global.scala:165)<br /> [scalac] at scala.tools.nsc.Main$.process(Main.scala:113)<br /> [scalac] at scala.tools.nsc.Main$.main(Main.scala:123)<br /> [scalac] at scala.tools.nsc.Main.main(Main.scala)</p> 
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				<guid>http://kogics.wikidot.com/forum/t-520265</guid>
				<title>Indentation</title>
				<link>http://kogics.wikidot.com/forum/t-520265/indentation</link>
				<description>Should the Script Editor follow the official Scala indentation convention?</description>
				<pubDate>Tue, 10 Jul 2012 22:50:29 +0000</pubDate>
				<wikidot:authorName>EnthusiasticEducator</wikidot:authorName>				<wikidot:authorUserId>1395618</wikidot:authorUserId>				<content:encoded>
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						 <p>Boring and pedantic point, and not occupying a high priority, but if you look at Scala's official style guide (can't link here but easily googleable!):</p> <blockquote> <p>Indentation should follow the “2-space convention”. &#8230; [some code examples follow]</p> <p>The Scala language encourages a startling amount of nested scopes and logical blocks (function values and such). Do yourself a favor and don’t penalize yourself syntactically for opening up a new block. Coming from Java, this style does take a bit of getting used to, but it is well worth the effort.</p> </blockquote> <p>The Script Editor currently seems to apply the 4-space convention: admittedly this is what I'm used to myself and therefore seems perfectly normal to me (e.g. it's in the PEP8 Python style guide and is standard in Java) but there would seem to be some logic in following Scala's style guide. A foolish consistency is the hobgoblin of little minds etc, but Kojo's default layout, with the Script Editor and Output Pane sharing the bottom of the screen, does leave the typing space fairly narrow.</p> 
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				<guid>http://kogics.wikidot.com/forum/t-518031</guid>
				<title>Play Music Twice Does Not Seem to Work</title>
				<link>http://kogics.wikidot.com/forum/t-518031/play-music-twice-does-not-seem-to-work</link>
				<description></description>
				<pubDate>Sat, 07 Jul 2012 01:14:13 +0000</pubDate>
				<wikidot:authorName>Maydha</wikidot:authorName>								<content:encoded>
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						 <p>The following code does not play the score twice as expected. If I invoke playMusic twice instead of using the repeat(2) it still does not play music the second time. Am I doing something wrong or is this not supported by Kojo?</p> <p>//music<br /> val score2= MusicScore(<br /> Melody(&quot;Piano&quot;, &quot;A5h E5q E5q A5w G5h D5q D5q G5w A5w+E5w_G5w+D5w&quot;),<br /> Melody(&quot;Piano&quot;, &quot;X[Volume]=15000 Rw Rw Rw Rw Rw Rw A5w+D5w&quot;)<br /> )<br /> repeat(2) {<br /> playMusic(score2)<br /> }</p> 
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				<guid>http://kogics.wikidot.com/forum/t-517950</guid>
				<title>Slider</title>
				<link>http://kogics.wikidot.com/forum/t-517950/slider</link>
				<description>Using a slider as input in the Kojo storyteller</description>
				<pubDate>Fri, 06 Jul 2012 18:05:06 +0000</pubDate>
				<wikidot:authorName>EnthusiasticEducator</wikidot:authorName>								<content:encoded>
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						 <p>GeoGebra has a very useful &quot;slider&quot; feature that lets users interact with the diagram by changing a variale that other features rely on.</p> <p>In Kojo, I can achieve a similar thing in the Storyteller, but putting in a text field and button for the user input, and once the user has typed in the value they want, they can press the button to implement the change.<br /> The advantage of the input form is that the user can precisely specify the change they want (using a slider can be very frustrating if trying to get an exact value!)</p> <p>But the slider has several big advantages too: the designer can easily restrict the range of user input to those that produce sensible results, and the user can drag the slider back and forth and see how the diagram changes dynamically.</p> <p>Is there a way to implement a slider in the Kojo Storyteller, so that as soon as a movement in the slider is detected, the associated slider action is performed?</p> <p>(I can think of several things I'd like to do where it would be nice to have both a slider and more precise input; if the form/button were used to change the variable then the setting on the slider needs to change. Conversely when the slider is moved, it would make sense for the text in the form to be updated to match too. How would this be done?)</p> 
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				<guid>http://kogics.wikidot.com/forum/t-517649</guid>
				<title>Documentation and tutorials/examples</title>
				<link>http://kogics.wikidot.com/forum/t-517649/documentation-and-tutorials-examples</link>
				<description>Enthusiastic educator - what&#039;s holding me back from using Kojo in my teaching? How can I help?</description>
				<pubDate>Thu, 05 Jul 2012 14:07:59 +0000</pubDate>
				<wikidot:authorName>EnthusiasticEducator</wikidot:authorName>								<content:encoded>
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						 <p>Kojo is a whole lot of fun! Much kudos to you all! But it all seems a bit dead in the forums - I note there's a new ebook out so am hopeful there is some activity going on here still. As an educator I am seriously looking at how to integrate Kojo into my teaching. But I have two reservations right now that prevent me from doing so. (This means I'm working more on integrating alternative tools into my lessons. The &quot;sunk costs&quot; of my effort getting to grips to them, and desire to reuse resources I've invested time in creating, will make it harder for me to switch to Kojo later. This concerns me as Kojo seems to have <em>far</em> more flexibility and long-run potential than your competitors. I really hope that something special comes out of this project, and anything that sounds critical in the following post is really just an expression of my frustration - you guys have created a wonderful resource and I'd be very disappointed if it didn't fulfil its potential.)</p> <p>The utterly fatal problem is lack of documentation. I am sorry, but it is just not possible to use this software in an educational setting unless (a) the students have access to a decent-enough help file that they can solve the &quot;little problems&quot; for themselves (if 2 kids in the class are stuck and have their hands up, I can cope, if 10 do the wheels fall off the session pretty quickly!), (b) the teacher has some way (and it has to be a <em>relatively easy</em> way - educators are stressed and frantically busy, so we tend to take the path of least resistance) of getting seriously competent with the software, so that we can design lessons (or borrow and adapt other people's) and structure the students' learning experience. The experience when using educational software from established for-profit publishers is usually quite pain-free: they often have excellent (extensive and well-written) documentation available in the software, as well as instructor's manuals for teachers to help with lesson-planning. And on top of that is a whole training and support ecosystem: the tech guys can call for product support; the publishers send out training teams into schools, colleges and local authorities; there is &quot;cascading&quot; of training, during professional development sessions, in which educators who have received more training or had greater experience of the software, share ideas and lessons plans, and coach their colleagues (sometimes from a cluster of local schools) in new techniques. When I'm faced with the choice of &quot;shall I do this in Kojo, or something else?&quot; this is the why the path of least resistance is usually &quot;not Kojo&quot;, even though Kojo may be the superior as a software tool!</p> <p>Some kids can experiment with the various options that come up with &quot;autocomplete&quot;, and play around until it works. For very able kids that's fine&#8230;especially if they have curiosity and motivation. But there are lots of kids who just don't work that way. From a teaching point of view, a first priority is that an activity has to be <em>accessible to the weakest student in the class</em>. Also, it's important as a teacher to feel <em>really confident</em> that you know the software as thoroughly as you need to. For some of your commercial rivals that's easy for me: I got extensive software training when doing teacher-training, then top-up courses from publishers and local authorities, I've seen lots of brilliant ways to use the software innovatively, and on those occasions when in the middle of the lesson I get stuck on something (usually because one of the kids has found a brilliantly innovative way to make a mistake!) then I can usually get unstuck within 60 seconds, with some help from the documentation if needed.</p> <p>With Kojo I'm not sure how I can get to that point. Obviously there's no training courses available for me, but that's been ok with some other software. (Hopefully in future there will be online videos and so on, and maybe even a &quot;real life&quot; training ecosystem.) But in those other cases I did have a good set of documentation to work through. There are some strategies I can take - e.g. teach very constrained, rigid, formulaic lessons where I stick to the bits of Kojo that I have the most confidence in (due to extensive playing around!) but doing that negates the flexibility of Kojo which is its real strength! There is a lack of material for educators (instructor's manual, lesson plans, or even just more pedagogically-inclined examples) but I could actually live with that - though I know for a fact, other educators will need such content to be available before they adopt. I love teaching, I love using computers to enhance understanding, I love sharing new ideas, I love open-source - for all those reasons I'd be VERY enthusiastic about adding to the Kojo content ecosystem, sharing code and teaching tips, and so on.</p> <p>But it's difficult for me to get started: I need to find a way to get up to &quot;better than an experimental beginner&quot; status and I can't see how to. <em>The needs of instructors need to be considered separately: only a tiny proportion of us are going to be &quot;power users&quot; or potential developers, but neither are our needs quite the same as the students we hope to teach with Kojo.</em> I think until that's addressed, early-adopting tech-savvy educators whose interest lies in the educational applications of Kojo rather than developing it, are not going to be able to kick-start the sort of content eco-system that can then draw in other educators (who might like a cool shiny new thing, but only after they've seen some concrete examples of what it can do).</p> <p>There's a second problem with Kojo. This one's not fatal, but will undermine take-up and makes it substantially less useful to me and other educators than some rival software. I don't think it's possible to embed in a web browser. In terms of features, rather than documentation, I think this is the biggest sticking point! It makes it much harder to integrate Kojo into Virtual Learning Environments, or get students to use it remotely (e.g. for homework, or if they want to use a Kojo animation or interactive learning activity to revise). Also, in terms of generating &quot;buzz&quot; about Kojo this is a pretty serious limitation - someone has to install the software to see just how good Kojo is! And at colleges/schools, <em>please remember that most educators CAN NOT install software on the network</em> (user-rights guarded zealously by IT departments) so it'd be impossible to show off to colleagues a &quot;cool new interactive demonstration&quot; you have designed. I have no idea how difficult it would be to get Kojo working in a browser, but if there is some possibility, it would be far more useful than any new feature inside the software itself! Because no matter how good your fancy new feature is, if I can't show it to colleagues then I can't convert them, and if I can't share it with my students via the VLE, then its educational use is limited.</p> <p>If you could give me some advice on how to get up to a &quot;good&quot; standard at using Kojo, I would love to help you build a &quot;Kojo content community&quot; which is clearly one of the things you need most at the moment. If you could give me some direction about the possibility of Kojo being integrated in a browser, that would substantially change the type of educational material I'd focus on using Kojo to produce. (If it can't be used in a browser, then it's pointless to build animations or interactive demonstrations like the &quot;sine graph from the unit circle&quot; tutorial. I'd be better to do it in e.g. Geogebra for VLE integration and so students can see it at home when they're revising. An ex-colleague of mine actually produced essentially the same tutorial as part of a larger trigonometry e-learning package, and won an award for it. He used a MS Excel plugin because that's what our VLE supported. Kojo excites me because I can see it would be able to produce more powerful and useful interactive demonstrations than both Geogebra and that Excel plugin&#8230; but if it can't work in browsers, my educational use of Kojo would focus more on the programming aspect.)</p> <p>Two pieces of advice and one more query. First, please please don't charge for the ebooks. It's counterproductive - if you want to monetize Kojo, you're far better to focus on growing a professional user community to service. Lack of documentation, particularly for beginners, is the biggest logjam to growth. In contrast, delivering professional training courses, and e-learning consultancy services to education authorities, can be big money! Secondly, as I said above, please during your development consider separately the needs of your &quot;professional users&quot; and your &quot;student users&quot;. Unless Kojo draws in the educators, you won't get students experiencing its benefits! Bear in mind that not all educators are tech-savvy or feel confident in their use of computers, even if they hope to use them in their professional practice. Imagine how scary it must be for a teacher, who feels that students know more about computers than him, to use a new piece of software in class that he is not experienced with! Such professional users face a daunting learning curve, but it's not the same one as students do! Finally a query. The &quot;mathworld&quot; is wonderful, but seems less powerful than &quot;raw&quot; Geogreba. I can't seem to find some functionality: polygons and semicircles are useful but seem to be missing. Is this because Kojo doesn't use Geogebra 4? Or are those functions just hidden somewhere?</p> <p>Best regards and many thanks for making such a wonderful piece of software available for free!</p> 
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				<guid>http://kogics.wikidot.com/forum/t-491912</guid>
				<title>Help with fixing bugs and documentation</title>
				<link>http://kogics.wikidot.com/forum/t-491912/help-with-fixing-bugs-and-documentation</link>
				<description>I have been using Kojo to aid me in Scala development. I simply use the Kojo REPL, which I find to be superior to the Eclipse IDE&#039;s version of the REPL. 
I would like to understand the internals of Kojo and help fix bugs. I am an experienced Java developer with some months of Scala development experience.</description>
				<pubDate>Sat, 09 Jun 2012 15:37:08 +0000</pubDate>
				<wikidot:authorName>ilango gurusamy</wikidot:authorName>								<content:encoded>
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						 <p>I have been using Kojo for a few weeks now and find it to be a very promising tool. I have not explored all of its features. I have confined myself to using its REPL.<br /> I would like to delve into the internals and help with Kojo development itself over time. I would like to start by helping to fix bugs or any other little task that you would like me to take up.<br /> Thanks for allowing me to download your tool and use it. It has helped!</p> 
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				<guid>http://kogics.wikidot.com/forum/t-469349</guid>
				<title>log information is missing</title>
				<link>http://kogics.wikidot.com/forum/t-469349/log-information-is-missing</link>
				<description>dependent libs don&#039;t log</description>
				<pubDate>Fri, 18 May 2012 11:13:47 +0000</pubDate>
				<wikidot:authorName>Volker Bardenhorst</wikidot:authorName>								<content:encoded>
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						 <p>Hi</p> <p>I added some libs to my local kojo env. Perfect.</p> <p>But the log information coming from those libs is ignored or at least I'm not able to find.</p> <p>Can someone guide me to how I can get that working?</p> <p>Cheers, Volker.</p> 
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				<guid>http://kogics.wikidot.com/forum/t-461279</guid>
				<title>Follow the Kojo Blog for latest announcements</title>
				<link>http://kogics.wikidot.com/forum/t-461279/follow-the-kojo-blog-for-latest-announcements</link>
				<description></description>
				<pubDate>Sat, 14 Apr 2012 14:24:18 +0000</pubDate>
				<wikidot:authorName>lalitp</wikidot:authorName>				<wikidot:authorUserId>66813</wikidot:authorUserId>				<content:encoded>
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						 <p>Just a reminder - news and announcements related to Kojo show up on the <a href="http://kojoenv.wordpress.com/">The Kojo Blog</a>.</p> 
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				<guid>http://kogics.wikidot.com/forum/t-393870</guid>
				<title>multi-line function defs supported?</title>
				<link>http://kogics.wikidot.com/forum/t-393870/multi-line-function-defs-supported</link>
				<description>multi-line functions trouble</description>
				<pubDate>Thu, 22 Sep 2011 20:58:32 +0000</pubDate>
				<wikidot:authorName>Steve Harris</wikidot:authorName>								<content:encoded>
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						 <p>I'm having trouble defining multi-line functions in the script editor, unless I've already run the Scala Tuturial story.</p> <p>If I enter:</p> <div class="code"> <pre><code>def minmax(x: Int, y: Int): (Int,Int) = { if (x &gt; y) (y,x) else (x,y) }</code></pre></div> <br /> the script editor edge is green but there's never any output other than &quot;&#8212;-&quot; (no acknowledgement that the function was created as it usually does), and the same thing happens for any subsequent inputs - no output. <p>Single line functions don't seem to trigger this behavior. Also it doesn't happen if I've just opened the Scala Tutorial story and cleared the editor.</p> <p>Is there some way of entering this &quot;full sala&quot; mode without opening the Scala Tuturial?</p> <p>Thanks and I greatly enjoy this tool BTW!</p> <p>Steve Harris and son</p> 
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				<guid>http://kogics.wikidot.com/forum/t-390245</guid>
				<title>Change Font size in REPL?</title>
				<link>http://kogics.wikidot.com/forum/t-390245/change-font-size-in-repl</link>
				<description>Is there a way to change the font size in the REPL?</description>
				<pubDate>Tue, 13 Sep 2011 14:23:05 +0000</pubDate>
				<wikidot:authorName>Craig Tataryn</wikidot:authorName>								<content:encoded>
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						 <p>I'd like to use the Kojo REPL during a Scala presentation, is it possible to change the font size for the REPL? This would come in handy for the audience.</p> <p>Thanks,</p> <p>Craig.</p> 
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				<guid>http://kogics.wikidot.com/forum/t-387125</guid>
				<title>Sprites games</title>
				<link>http://kogics.wikidot.com/forum/t-387125/sprites-games</link>
				<description>API for sprites games in Kojo</description>
				<pubDate>Thu, 01 Sep 2011 17:07:18 +0000</pubDate>
				<wikidot:authorName>coolen</wikidot:authorName>								<content:encoded>
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						 <p>I would really enjoy an good API sprites games in Kojo.<br /> I really love the Greenfoot environment API for sprites games ( <a href="http://www.greenfoot.org/doc/javadoc/">http://www.greenfoot.org/doc/javadoc/</a> ), this API is both simple and fulfill; unfortunatly you have to use java in Greenfoot (not scala, even if they both target the same JVM&#8230;)<br /> Do you think it is possible to use a simple java lib like Ucigame API ( <a href="http://www.ucigame.org/reference.html">http://www.ucigame.org/reference.html</a> ) in kojo ?</p> <p>Anyway, thanks you for making Kojo available, it's a great environment for teaching kids how to program. I teach physics (with electronics and computer science stuff) in a French high school in Paris. I've used differents langages and environments (pascal, C, python, smalltalk Squeak,DrRacket scheme) during the 10 last years but I want to switch this year with scala as langage and Kojo as IDE.</p> <p>From my experience when teaching programming to kids (secondary school, 13-18 years old) you need:</p> <p>1. a good langage:<br /> - a simple and concise syntax (scheme,smalltalk, python and scala are good)<br /> - algebraic notation like usual math notation (python, scala)<br /> - real functional programming is an advantage since many concepts are already seen in math (scheme, scala, python)<br /> - high level data collections as list, set, dictonary (hash table)(scheme,smalltalk, python, scala)</p> <p>2. a good environment:<br /> - an interactive Read-Eval-Print Loop (scheme,smalltalk, python, scala)<br /> - friendly debug system, stepping&#8230; (DrRacket scheme, Squeak, Greenfoot)</p> <p>3. Fun: graphics programs, drawings, sprites games (DrRacket, Squeak, Greenfoot, Kojo)</p> <p>Bonus:<br /> - interactive geometry with integration of geogebra (Kojo, Mathpiper)<br /> - C.A.S. Computer Algebra System (Mathpiper)</p> <p>Considering both the langage and the environment, Kojo is a great chalenger.<br /> In my point of view, inspiring environments for kojo would be:</p> <p>DrRacket:<br /> <a href="http://racket-lang.org/">http://racket-lang.org/</a><br /> <a href="http://docs.racket-lang.org/quick/index.html">http://docs.racket-lang.org/quick/index.html</a><br /> <a href="http://world.cs.brown.edu/">http://world.cs.brown.edu/</a><br /> <a href="http://www.htdp.org/">http://www.htdp.org/</a></p> <p>Greenfoot:<br /> <a href="http://www.greenfoot.org/">http://www.greenfoot.org/</a></p> <p>Mathpiper: (interactive geometry and computer algebra system in a functional programming langage).<br /> <a href="http://www.mathpiper.org/">http://www.mathpiper.org/</a></p> <p>Xavier Coolen.</p> 
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				<guid>http://kogics.wikidot.com/forum/t-385680</guid>
				<title>Animation</title>
				<link>http://kogics.wikidot.com/forum/t-385680/animation</link>
				<description></description>
				<pubDate>Sun, 28 Aug 2011 07:53:03 +0000</pubDate>
				<wikidot:authorName>Conny</wikidot:authorName>								<content:encoded>
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						 <p>I recently came across Kojo at the Scala blog and has played around with it. It's really an excellent tool for play and learning! I will try to introduce it to my bothers son. What is an appropriate age starting to use Kojo?</p> <p>Is there any chance of introducing animation of 2D or 3D models with connections, movement, and forces like gravitation and magnetism?</p> <p>Is it possible to use a more full featured IDE, like Eclipse, with Kojo?</p> 
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				<guid>http://kogics.wikidot.com/forum/t-363800</guid>
				<title>Run current line</title>
				<link>http://kogics.wikidot.com/forum/t-363800/run-current-line</link>
				<description>Is there a shortcut for running only that one line where the cursor is?</description>
				<pubDate>Sat, 28 May 2011 22:04:52 +0000</pubDate>
				<wikidot:authorName>Mushtaq Ahmed</wikidot:authorName>								<content:encoded>
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						 <p>I see that selecting the whole line followed by Ctrl + Enter achieves the same thing. But it will be very convenient to add a shortcut line Alt + Enter.</p> <p>Thanks,<br /> Mushtaq</p> <p>PS: Thanks for making this amazing tool!</p> 
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				<guid>http://kogics.wikidot.com/forum/t-360967</guid>
				<title>Making interactive turles?</title>
				<link>http://kogics.wikidot.com/forum/t-360967/making-interactive-turles</link>
				<description>How to use keyPressed etc.?</description>
				<pubDate>Mon, 16 May 2011 23:06:04 +0000</pubDate>
				<wikidot:authorName>Bjorn Regnell</wikidot:authorName>								<content:encoded>
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						 <p>Hi</p> <p>I’m using Kojo to teach kids programming in Sweden.<br /> I think the environment is great!</p> <p>I would like to test if a key is pressed or not (without haning) in order to enable the kids make easy games where they control the turtle in realtime using the keyboard.</p> <p>Is there an easy way of doing this?<br /> I tried to look in codecompletion for Staging. , but found no keypressed etc as there seem to be in the corresponding processing environment: <a href="http://www.processing.org/reference/">http://www.processing.org/reference/</a></p> <p>Anyway of polling the keybord with the builtin stuff?</p> <p>Cheers<br /> Bjorn</p> 
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				<guid>http://kogics.wikidot.com/forum/t-350684</guid>
				<title>Kojo on the Netbeans 7 Platform</title>
				<link>http://kogics.wikidot.com/forum/t-350684/kojo-on-the-netbeans-7-platform</link>
				<description></description>
				<pubDate>Tue, 26 Apr 2011 03:33:17 +0000</pubDate>
				<wikidot:authorName>lalitp</wikidot:authorName>				<wikidot:authorUserId>66813</wikidot:authorUserId>				<content:encoded>
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						 <p>Kojo now runs on the Netbeans 7 Platform. The Kojo repo trunk (<a href="http://code.google.com/p/kojo/source/browse/">http://code.google.com/p/kojo/source/browse/</a>) contains the Netbeans 7 related changes.</p> <p>Instructions for building Kojo with Netbeans 7 are available here:<br /> <a href="http://code.google.com/p/kojo/source/browse/Build.txt">http://code.google.com/p/kojo/source/browse/Build.txt</a></p> <p>The older version of Kojo (which ran on the Netbeans 6.8 Platform), now lives on the NB6.8-scala2.8.x branch (<a href="http://code.google.com/p/kojo/source/browse/?r=NB6.8-scala2.8.x">http://code.google.com/p/kojo/source/browse/?r=NB6.8-scala2.8.x</a>).</p> 
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